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Allowed and Disallowed Mods Update

Discussion in 'News & Announcements' started by Hayden, Jul 29, 2016.

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  1. Hayden

    Hayden The God of all Cats
    Staff Member Network Owner

    Jan 8, 2016
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    Hello Cyclone Network Players!

    Today I am going to be making a list of Mods that are allowed on Cyclone Network servers and a list of mods that we do not allow, I would like to add the if you are found using any of the non allowed mods you will be formally punished and we will not be tolerant, if you are caught disobeying this thread or Cyclone Network's rules. I would also like to add that if you use a Hacked client you will be punished, even if you are only using the allowed mods you will still be punished. We will be updating this thread continuously.

    Allowed Mods

    • Minimaps (Player, Entity Tracking and Caves must be disabled)
    • Damage Indicators
    • Better Sprinting
    • Toggle Sneak
    • Optifine
    • Shaders
    • Too Many Items
    • Not Enough Items
    • Status Effects
    • Armor Status
    • Coordinates Mods
    • Mouse Tweaks
    • Autoclickers (Not allowed in PvP or while killing mobs)
    • Macros (Not allowed in PvP or while killing mobs)
    • Inventory Tweaks (Not allowed with potions, Pot PvP or Soup PvP)
    • Tabby Chat
    • 5Zig
    • Fastcraft
    • Potion HUD
    • Chat Companion
    • Gamma
    • Brightness
    • Batty’s Mod
    • LabyMod

    Disallowed Mods
    • Nuker
    • X-Ray (This includes X-Ray texture packs)
    • Scenters
    • Hacked Clients
    • Forcefield
    • Smart Moving
    • Toggle Jump
    • Player Radars
    • Tracers
    • Auto Fish
    • Autoswitch
    • Ghost Clients
    • Fly
    • Schematica Printer
    • Replay Mod
    • Cave Finder
    • Cheating Essentials
    • Chest Finder or Chest ESP
    • Player ESP
    • Reach (For those of you that think it exists still)
    Admins feel free to update this thread.
    • Like x 5
    • Useful x 4
    • Agree x 3
    • Informative x 3
    • Disagree x 2
    • Optimistic x 1
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